System

 Warning: Exploring this aspect of the Kumo Desu contains heavy spoilers. The System is what Kumoko refers to as "The Voice." It is the system that governs the skills, titles, statistics, and abilities of all residents and monsters on the planet. The Divine Word Religion worships the voice of the System, claiming that it is the voice of God.

Much like a video-game, the System allows individuals to gain levels, skills, titles and powers. The same can be said for Monsters. Unlike a video-game though, the System governs real-life. This creates a clear difference of power that can not be hurdled with luck and cunning beyond a certain point.

Parameters
The System governs several areas of an individual's power. In order to thoroughly explore the vast amount of information available through the System, the skill Appraisal is required. Through this skill, the user can gain insights to any individual's power, abilities, and achievements.
 * Levels
 * Statistics
 * Ability
 * Skills
 * Titles
 * Evolutions

Levels, Stats, and Abilities
Levels and Experience are not as important as one might think. Levels govern the increase in your basic stats, but certain conditions, such as the right skills, allow leveling to be much more powerful. Levels also govern Evolution, something unique to monsters.

Stats
The main gauge of strength of a person or monster is their basic information. This includes their Hit Points (HP), Magic Points (MP), and Stamina Points (SP).
 * Hit Points
 * HP is a common enough term in video games. Lose this, and death comes.


 * Magic Points
 * Many creatures and individuals don't find a use for MP considering that it governs magic and skill use.


 * Stamina Points
 * SP has two numbers within the System: Yellow and Red. Yellow SP is immediately available stamina, which drains on certain ability use and recovers after a short rest. Red SP is overall energy. Running out of red SP is nearly fatal, causing a massive amount of HP and MP loss due to starvation.

Abilities

 * Offense
 * A measure of an individual’s average physical offensive power. As this is an average, the power of each specific body part may be different.


 * Defense
 * A measure of an individual’s average physical defensive ability. As this is an average, the defense of each specific body part may be different.


 * Magic Power
 * A measure of the average effectiveness of an individual’s magic. As this is an average, the power of a specific type of magic may be different.


 * Resistance
 * A measure of an individual’s average magical defensive ability. As this is an average, the defense may be different depending on the context.


 * Speed
 * A measure of an individual’s average aptitude for speed. As this is an average, the quickness of each specific body part may be different.

Trivia

 * It is stated by Ronandt that humans may have an evolution at level 100, but no one has ever reached that point.